Silksong Tools & Guides
Silksong

Curveclaw – Hollow Knight: Silksong Tool

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ARCING REACH THAT CLIPS JUMP ARCS

Arcing reach that clips jump arcs and aerial routes. Curveclaw trades raw power for forgiving angles and consistent mid-range pokes.

Curveclaw tool illustration from Hollow Knight Silksong showing curved blade design
ACT 2
HUNTER'S MARCH
DAMAGE
ARCING
ANTI-AIR
1
SLOTS
140
ROSARIES

IMPACT STATS

DAMAGE
60%
SURVIVAL
20%
MOBILITY
20%
UTILITY
40%
ECONOMY
20%

ACQUISITION

Method:Vendor
Vendor:Mottled Skarr
Cost:140 Rosaries
Requires:Act 2 Access

Often appears once Act 2 routes open; stock may vary by quest state.

DESCRIPTION

An arched sharpbone that catches aerial arcs and jump landings, trading raw power for forgiving angles. Perfect for punishing airborne enemies with its curved trajectory.

Catch the arc: punish aerial landings safely
Early mid-game: accessible in Act II routes
Low setup: pairs well with Quick Sling / Reserve Bind

RECOMMENDED BOSSES

Great Conchflies

Perfect for catching their aerial swoops and jump patterns

Effective against her elevated attack positions

Moorwing

Arcing strikes work well against flying enemies

ADD TO BUILD PLANNER

Add Curveclaw to Build

Plan your perfect build with Curveclaw and other tools

PIERCING TOOLS COMPARISON

ToolSlotsActDamageUtilityEconomyNotes
Curveclaw123/52/51/5Arcing reach, forgiving angles
Straight Pin113/52/50/5Direct thrust, easy to use
Threefold Pin224/52/51/5Triple strike, higher cost

FREQUENTLY ASKED QUESTIONS

A: Curveclaw takes 1 slot, making it easy to fit in early pouches alongside other essential tools.

A: Yes, if you prefer safer angles over slightly lower burst damage. Curveclaw's arcing trajectory makes it more forgiving for hitting aerial enemies.

A: Quick Sling for timing leniency, and Reserve Bind for sustain. These tools complement Curveclaw's mid-range approach.

A: Mottled Skarr appears in Hunter's March once Act 2 routes open. Stock may vary based on your quest progress.

A: Its curved trajectory naturally catches enemies at different heights, making it more reliable than straight-line attacks against flying or jumping foes.