Silksong Tools & Guides
Silksong

Moorwing - Hollow Knight: Silksong Boss & Skip Guide

GREYMOOR'S GATEKEEPER BOSS

Moorwing boss from Hollow Knight: Silksong in Greymoor's Bellhart entrance
GREYMOOR
BELLHART ENTRANCE
GATEKEEPER
SKIPPABLE

COMBAT STATS

IMPACT
65%
DAMAGE
70%
MOBILITY
55%
SURVIVAL
45%

REWARDS

HUNTER'S JOURNAL ENTRY
ACT 2 PATH ACCESS
NO EXCLUSIVE REWARDS

LORE & DESCRIPTION

A MASSIVE MOTH-LIKE CREATURE THAT GUARDS THE PATH TO BELLHART IN GREYMOOR. THIS EARLY GATEKEEPER BOSS CAN BE COMPLETELY SKIPPED THROUGH THE LOST FLEAS QUEST OR CHEESE METHODS, MAKING IT OPTIONAL FOR PROGRESSION.

LOCATION & ROUTES

Primary Route

Hunter's March → Greymoor Main → Bellhart Entrance. Follow the main path through Greymoor to reach the boss arena.

Alternative Route

Shellwood → Sinking Passage → Greymoor West → Arena Corridor. Alternative approach from the west side.

Exact Location

Greymoor's Bellhart entrance/left corridor area. Acts as a gatekeeper before accessing Bellhart.

SKIP METHODS

Lost Fleas Method

Complete the Lost Fleas quest. The arena will be occupied by fleas, preventing the boss fight entirely.

30-Second Cheese

Position in corner and attack downward to clip through floor for rapid damage. Warning: This exploit may be patched.

Is It Worth Fighting?

No exclusive rewards. Skip if you're just trying to progress, fight only for practice or completion.

ATTACK PATTERNS & PUNISH WINDOWS

Dive Bomb

Tell: Shadow appears on ground

Response: Move behind Moorwing, get 1 hit after landing

Risk Level: Low - Safe punish window

Claw Flurry

Tell: Obvious claw wind-up

Response: Stay under, 1-2 hits after combo (P2: only 1 hit)

Risk Level: Medium - Don't get greedy

Dual Projectiles

Tell: Wings flap, projectiles thrown

Response: Position below, 1 hit after throw

Risk Level: Low - Safe if positioned correctly

Phase 2 Collision

Tell: Jumping motion

Response: Use Reaper Crest for lifesteal

Risk Level: High - Avoid or use defensive tools

Golden Rule: Only hit after safe attacks. One hit per window in Phase 2!

THREE-STUN RHYTHM

1

First Stun

Focus on learning attack patterns. Take 1-2 safe hits per window. Don't rush - establish rhythm.

2

Second Stun

Phase 2 begins. Attacks become more aggressive. Stick to 1 hit per window - don't get greedy.

3

Final Stun

Finish the fight. Stay patient and maintain the one-hit discipline. Victory is near!

Community Consensus: Approximately 3 stuns to complete the fight

RECOMMENDED BUILDS

🛡️

Steady Approach

Focus on consistent damage and survival for reliable completion.

View Build →

Window Burst

Maximize damage during safe punish windows for faster completion.

View Build →
🚀

Skip Build

Optimized for Lost Fleas quest completion to skip the fight entirely.

View Build →

COMMUNITY RATINGS

B
Difficulty Rating

Early game gatekeeper

6.5
Fun Factor

Skip preferred by many

7.8
Design Quality

Good visual design

Based on 1,247 community votes

FREQUENTLY ASKED QUESTIONS

Combat & Skip Demonstration